Faust stares at his fiercest threat: his own and only heir, Sarya.
I am the only final solution.
The servant of the fallen.
Come. Follow me, forgotten one.
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I've always been amazed by the aesthetics of titles such as Wolfenstein, Star Wars, Dune, The Witcher and Diablo, to name a few. Inspired by them (and by some highly questionable historical figures), this game-ready concept of mine is the result of sleepless nights and long weekends dedicated to improving my skills in real-time character creation. I know that many aspects of this model could look better (as always), but I've learned quite a lot throughout the process, so that matters the most to me. This project is composed of different subprojects in itself. The mechanical half of his head was essentially a full "lab experiment" on its own, through which I felt like pushing my creativity further.
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Thanks for reading. See you on the next one.